DQIII
From Dq5r
V1.1 has been released.
Get the latest patch version at DQtranslations.com or romhacking.net
Enjoy everyone!
READ THE README FIRST!!!!
| Dragon Quest III Translation Scripts | Number Translated | Final Revisions |
|---|---|---|
| DQ3 ~ 00-15 | 100% Complete | DONE |
| DQ3 ~ 16-31 | 100% Complete | DONE |
| DQ3 ~ 32-47 | 100% Complete | DONE |
| DQ3 ~ 48-63 | 100% Complete | DONE |
M E N U---P R O B L E M---L I S T
| Dragon Quest III Other Scripts | Finished? |
|---|---|
| DQ3 Menu | No |
| DQ3 Menu Text | No |
| DQ3 Battle | No |
| DQ3 Item | YES |
************************************************************TODO LIST************************************************************ - (done) Compression (now uses mapper fix instead) - (done) Only journal 1 working - (done) Bag name on start - (done) 3rd journal entry slot starts with 4 people and glitched up (happens with debug code on jap rom too...no fix planned) - (done) Abbreviations for classes - (done) colon not showing in menus - (done) 'J' appears in front. ex -> "JPERSON took the ITEM" (spent hours debugging and it was a space after <> in the wiki :( ) - (done) Fix font for middle numbers in battle stats - (done) Remember/Forget bug (looks like this will be tough!) - (done) Sorting by alphabet - (done) Add another character for double line hack that spaces 1 after line down. (no longer needed) - (done) Double line hack effects menu refresh when trying to trade an item to another character (could be missing link in assembly) - (done) Companion creation class menu - (done) Status effect abbr. in battle. - (done) Stats menu in pachisi - (done) Item/equip menu glitches in battle (phew that was a bitch) - (done) Dealer give item - (done) Battle testing **Guardian's suggestions** - (done) Change Infernos, Infermore, and Infermost, to Gale, Tornado, and Aerocross. - (done) Change Mirror of Ra as a dual-line to a single line. - (done) HealUsAll should probably be Healusall, to be congruent with the other spells. - (done) Fix the wish script where it overwrites the old wish script when you try to wish for something that has already been granted. (should be fixed) - (done) Expand the Registration class / Dharma class menu to include the remaining characters (Warrior versus Warrio). - (done) Thordain should be Lightning - (done) Revamp battle system (expand spell menu, double-line monster names, remove weird symbol after monster group numbers, etc.). - Write readme
************************************************************NEWS UPDATES************************************************************
#### FEBRUARY 1, 2009 - FINAL REVISIONS ####
Based on recent beta testing, more available room for script improvement, and on the heels of a february
release, I am updating as much of the script as possible. New table column added to keep track of revisions.
-Z6n4 (Maxim1981981)
#### JANUARY 11, 2009 - Getting there! ####
Fixed major bug with save files and possibly could cause other problems. Compression issues we no longer have
to deal with thanks to byuu. Zn64 update your macros.asm to use GrabPointer2 in String2 function. See below.
String2(arg)
LDA #$<arg>
JSL GrabPointer2
endmacro
-DaMarsMan
#### NOVEMBER 4, 2008 - Happy Election Day! Please make the right choice! ####
In other news, Damarsman has added a new section of the site. While testing continues on our menus, we are
implementing a brand new menu system. Well, I should just say Damarsman, he has done ALL the work on them so far
and they are pretty nice. I'm trying to figure out his new system, and I'm luckily starting to get the hang of it.
Hopefully we can get this out soon. The old menu text, which is still used, is now labeled as "MENU TEXT", and our
new menu system is under the "MENU" link, if anyone wants to check it out.
-Z6n4
#### OCTOBER 10, 2008 ####
Final Testing Revisions Completed for the Female Scenario. Beginning Male testing, this should be quick =)
-Z6n4
#### OCTOBER 3, 2008 ####
Several people are concerned that this project has died because we haven't been updating as much.
Notice when the updates were occurring? The beginning of a new semester.
Between two jobs and my senior year of college, I have a full work load.
Currently Damarsman is finishing up his menus and I am putting all of my revisions in from my TEST RUN,
which believe me, there's a lot to fix!! So be patient. I have no way to gauge my progress on this part of it
just be patient and know that I'm working on it every chance I get.
-Z6n4
#### SEPTEMBER 16, 2008 ####
Script revisions are completed. DaMarsMan is currently redoing the tables. I will be entering the
test phase for this game as of tonight or tomorrow. This is to make sure every text block is accurate,
tells the story properly, and all that jazz. Hopefully a release will be right around the corner.
I initially announced October, and possibly as early as the end of September, so let's hope!
-Z6n4
************************************************************************************************************************************
PROGRESS JOURNAL for TESTING:
!!!!IMPORTANT!!!!
Testing has concluded for our old menu system. That is what the statistics below are based off of.
With the new menu system in place, I will need to re-test. Luckily, our script is completely fine,
and we have unlocked the in-game Debugger menu, so can fully manipulate it as we please just by pressing
the L button.
Testing will resume and quickly wrap up once our new menu system is in place. Unfortunately I can
give you no estimation on when it'll be done because I am not leading that portion of the project.
######################################################################################################################
TESTING FOR FEMALE SCENARIO:
09/21/08 Z6n4 (18.47% OF DQ3 TESTED -> 12/65)
09/23/08 Z6n4 (29.23% of DQ3 TESTED -> 19/65)
09/24/08 Z6n4 (40.00% of DQ3 TESTED -> 26/65)
09/25/08 Z6n4 (47.70% of DQ3 TESTED -> 31/65)
09/26/08 Z6n4 (56.93% of DQ3 TESTED -> 37/65)
09/27/08 Z6n4 (67.69% of DQ3 TESTED -> 44/65)
09/28/08 Z6n4 (100.00% of DQ3 TESTED -> 65/65)
######################################################################################################################
PROGRESS JOURNAL for Script Translations and Revisions:
08/12/08 Z6n4 {0.00% Complete -> 0/64 Scripts completed}
08/13/08 Z6n4 {9.38% Complete -> 6/64 Scripts completed}
08/14/08 Z6n4 {12.50% Complete -> 8/64 Scripts completed}
08/15/08 Z6n4 {17.19% Complete -> 11/64 Scripts completed}
08/16/08 Z6n4 {20.31% Complete -> 13/64 Scripts completed}
08/17/08 Z6n4 {23.45% Complete -> 15/64 Scripts completed}
08/18/08 Z6n4 {25.00% Complete -> 16/64 Scripts completed}
08/19/08 Z6n4 {29.69% Complete -> 19/64 Scripts completed}
08/21/08 Z6n4 {32.82% Complete -> 21/64 Scripts completed}
08/22/08 Z6n4 {34.38% Complete -> 22/64 Scripts completed}
08/23/08 Z6n4 {35.93% Complete -> 23/64 Scripts completed}
08/24/08 Z6n4 {40.63% Complete -> 26/64 Scripts completed}
08/25/08 Z6n4 {43.75% Complete -> 28/64 Scripts completed}
08/26/08 Z6n4 {46.88% Complete -> 30/64 Scripts completed}
08/27/08 Z6n4 {50.00% Complete -> 32/64 Scripts completed}
08/28/08 Z6n4 {53.13% Complete -> 34/64 Scripts completed}
08/29/08 Z6n4 {54.69% Complete -> 35/64 Scripts completed}
08/30/08 Z6n4 {56.25% Complete -> 36/64 Scripts completed}
08/31/08 Z6n4 {60.94% Complete -> 39/64 Scripts completed}
09/01/08 Z6n4 {71.88% Complete -> 46/64 Scripts completed} (HAPPY LABOR DAY!)
09/02/08 Z6n4 {76.56% Complete -> 49/64 Scripts completed}
09/03/08 Z6n4 {79.69% Complete -> 51/64 Scripts completed}
09/06/08 Z6n4 {82.81% Complete -> 53/64 Scripts completed}
09/07/08 Z6n4 {84.38% Complete -> 54/64 Scripts completed}
09/08/08 Z6n4 {85.94% Complete -> 55/64 Scripts completed}
09/09/08 Z6n4 {89.07% Complete -> 57/64 Scripts completed}
09/10/08 Z6n4 {90.63% Complete -> 58/64 Scripts completed}
09/12/08 Z6n4 {92.19% Complete -> 59/64 Scripts completed}
09/13/08 Z6n4 {93.75% Complete -> 60/64 Scripts completed}
09/14/08 Z6n4 {95.32% Complete -> 61/64 Scripts completed}
09/15/08 Z6n4 {98.44% Complete -> 63/64 Scripts completed} (ALL BUGS FIXED)
09/16/08 Z6n4 {100.0% Complete -> 64/64 Scripts completed} (SCRIPTING FINISHED)
10/10/08 Z6n4 {100.0% Complete -> 64/64 Scripts completed} (TESTING REVISIONS FINISHED)
